GXM 16
Prolific and pedagogical composer, sound and game designer Joonas Turner joins Tom to chat about working on both sound design and music simultaneously — informing the player through sound, how metal is relatively easy to work with, and how to glean feedback on audio from critics even if it’s not explicitly mentioned.
Tracklist
- 04:52
News
- 19:48
Topic introduction
- 21:10
Balancing sound design and music in video games, with Joonas Turner
- 1:06:42
60 seconds recommendations