GXM 12

by Mat Ombler & Thomas Quillfeldt

When is being an A&R person more about poring over historical video game tracklists and working with IP rightsholders than schmoozing music artists backstage or hitting the studio for overdubs? When you work for a video game soundtrack label, that’s when! Tom chats to Colin Yost, Director of Gaming Partnerships at Sony Music about the peculiarities of the role, and the relatively relaxing part of working with composers vs. artistes.

In the news… 

  • Cult of the Lamb Live -  Friday, 6 October - Saturday, 7 October 2023 @ Melbourne International Games Week


  • 05:38

    Video game music A&R